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import Control.Monad (unless)
import Control.Monad.Writer
import Data.List (nub)

type Map = [[Tile]]
data Tile = Free | Obstacle deriving (Eq)
data Coords = Coords Int Int deriving (Eq, Show)
type Vel = Coords

width, height :: [[a]] -> Int
width = length . head
height = length

map2 :: (a -> b) -> [[a]] -> [[b]]
map2 = map . map

sub :: Map -> Coords -> Tile
sub m c@(Coords x y)
  | outOfBounds m c = Free
  | otherwise = m !! y !! x

parseLines :: [[Char]] -> Map
parseLines =
  let p c = case c of
              '#' -> Obstacle
              _   -> Free
  in map2 p

startingPosition :: [[Char]] -> Coords
startingPosition = head . coords . map2 (== '^')
  where
    coords :: [[Bool]] -> [Coords]
    coords xs = [ Coords x y | x <- [0 .. width xs  - 1]
                             , y <- [0 .. height xs - 1]
                             , xs !! y !! x
                             ]

move :: Vel -> Coords -> Coords
move (Coords vx vy) (Coords px py) = Coords (px + vx) (py + vy)

checkAhead :: Map -> Vel -> Coords -> Bool
checkAhead m = (((== Free) . sub m) .) . move

turn :: Vel -> Coords -> (Coords, Vel)
turn v p = let rot (Coords x y) = Coords (-y) x
               v' = rot v
  in (move v' p, v')

step :: Map -> Vel -> Coords -> (Coords, Vel)
step m v p = if checkAhead m v p
  then (move v p, v)
  else turn v p

outOfBounds :: Map -> Coords -> Bool
outOfBounds m (Coords x y) = x < 0 || x >= w || y < 0 || y >= h
  where
    w = width m
    h = height m

run :: Map -> Vel -> Coords -> Writer [Coords] ()
run m v p = unless (outOfBounds m p) $ do
  tell [p]
  let (p', v') = step m v p
    in run m v' p'

main :: IO ()
main = do
  ls <- lines <$> getContents
  let m = parseLines ls
  let p = startingPosition ls
  let v = Coords 0 (-1)
  print . length . nub . execWriter $ run m v p